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Selecting interaction objects with rays
Players walk around a level. They approach an object, and an “E to interact” message appears. How does that work? In the past, I’ve used
November 16, 2022
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Async
I’ve been wanting to learn about async/await processing in Unity, without using coroutines. Why? Coroutines depend on MonoBehavior, so only work in Unity’s component context.
November 6, 2022
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Octave 3D notes
Octave 3D is a way cool plugin for making levels in Unity. Octave makes it easier to make levels. Andrew, the dev, has put much
October 12, 2022
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February 4, 2022
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February 3, 2022
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Games are hard
Kieran here. I’ve written a ton of programs over the last few decades. Writing games is particularly challenging. There’s animation, audio, 3D models, physics, player
January 27, 2022
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