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Ranges of MicroVerse texture maps filters
MicroVerse is my world maker of choice. It lets me experiment, without worrying I’ll lose existing work. Buuuut…. sometimes I have trouble getting things the
Unity: duplicate definitions in global namespace
Sometimes, I get this with a new project, when I add third-party assets: The namespace ‘<global namespace>’ already contains a definition for ‘something or other’
Unity EditorCoroutines missing
I kept getting errors like this… error CS0234: The type or namespace name ‘EditorCoroutines’ does not exist in the namespace ‘Unity’ (are you missing an
Unity Stylized Water 2 experiments
CK has large water areas Matcha can explore. I’ve had trouble getting them right. I’ve tried a few different assets. The best solution I’ve found
Delegates, actions, events,.. Oh my!
Another in a series of posts to help me think. This post is about how one object lets another know something has happened. C# and
Command pattern
This post is about using the command pattern to simulate a place with beasts in it. A command is an object representing one thing that