Modeling enemies with nested game objects in Unity
A post to help me think about enemies in Toni is Our Only Hope, a Nobody Listens to Paula Poundstone fan game. I’m a big
A post to help me think about enemies in Toni is Our Only Hope, a Nobody Listens to Paula Poundstone fan game. I’m a big
Cryptid Kitchen explains many aspects of flourishing. The content is grouped into topic areas. Knowledge nuggets about XXX are in a XXX. Like every area,
Another in my remind-myself-how-to-do-things-in-Unity series. This one is about handling UI display, with the conditions: Works with Easy Character Movement 2 (ECM2), a character controller
Cryptid Kitchen explains many aspects of flourishing. The content is grouped into topic areas. Knowledge nuggets about learning are in Tiny Christmas Town. Like every
Cryptid Kitchen explains many aspects of flourishing. The content is grouped into topic areas. Knowledge nuggets about depression are in a desert. Like every area,
Cryptid Kitchen explains many aspects of flourishing. The content is grouped into topic areas. Knowledge nuggets about intimate relationships are in Tiny Cyber Town. Like
Cryptid Kitchen explains many aspects of flourishing. The content is grouped into topic areas. One topic is the relationship between optimism and health. It’s at
Cryptid Kitchen explains many aspects of flourishing. The content is grouped into topic areas. Knowledge nuggets about brain basics are in a mine. The mine
I’m making a level with Microverse. Love it! There’s a river in the level, made with the MV spline tool. I wanted to have beasts
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